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Showing posts with label my animation. Show all posts
Showing posts with label my animation. Show all posts

Sunday, March 6, 2011

Tuesday, October 12, 2010

dog run

Monday, October 11, 2010

blocking for 11sec

not finished quite yet

Sunday, September 19, 2010

discovery 2

didn't finish it, sorry... needs more revisions character-wise, changes size, feet shape changes, hands, whatever.. finished product by next week

Sunday, September 12, 2010

discovery... rough

only worked on this for about 7 hours but it's pretty smooth... It will take longer than I expected. 58 drawings so far so the frame count is pretty accurate. Thinking that this animation will be close to 100+... No design yet until I meet with Linda.

Tuesday, September 7, 2010

Turn Around (Revised)

cleaned it up a bit, spent so much hours x_x

Monday, September 6, 2010

Saturday, September 4, 2010

turnaround 3rd pass

only redid the legs, feet, and added a skirt just now. body, head, arms, hair all need work
hopefully by tuesday it will be très parfait

Sunday, August 29, 2010

Demo Reel

for HAS:

Unfinished Turnaround

couldn't really finish it like I wanted.. but it's 11 pm and it's already due

Turn Around Animation Pencil Test #2

trying to make the turn a bit more sexified

Tuesday, August 24, 2010

Revisions over the summer

The only thing that I couldn't revise was my maya short film, maya messed up and the file is corrupted.. but I fixed up almost everything else such as the follow through, anticipation, weight, etc



Sunday, May 2, 2010

Demo Reel Test

Sunday, April 18, 2010

First Pencil Test

So, I decided to do a new idea since the penguin animation doesn't have much movement and no strong poses...
I need more inbetweens so that I can run this at 12 frames per sec... but yeah, it's not done yet... only like 60% of the animation here. Looks decent so far I guess, needs a lot of work though.

Sunday, April 11, 2010

First Swing at 3/4 Walk

Even though the 3/4 walk is hard, this wouldn't work in profile I think, maybe the egg rolling will, but I decided to tackle this and see how it came out. It's not too bad... hehe. I still need to fix the beak, body, head, and eyes, but I think I got the basic movement down. I still need to add some in-betweens and work out my timing.

Tuesday, April 6, 2010

Saturday, April 3, 2010

Maya Walk Revised

Saturday, March 13, 2010

Flying Animation

made this at the last minute, still needs some revising but it turned out pretty good =)

Saturday, March 6, 2010

Friday, March 5, 2010

My Walking Character

Ball Head No More: